Green Slime

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Green Slimes are the most basic enemy type, and are usually encountered very early on.

They have an average health pool and deal fairly low damage.


Strategies

  • Slimes will generally lead the pack of enemies, and are easily dispatched with decent orbs and aim. Even the starting orbs can make quick work of them if enough pegs are hit within a few turns.
  • Due to damage not overflowing by default, they can be a nuisance when at low health and blocking other enemies; so it can be advantageous to dispatch them early on. Doing 70 damage when they're at full health is better than doing 50 when they only have 10 left, for example.
  • They tend to spawn in nearly every enemy encounter, so it's best to get some high damage and/or piercing orbs


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