Green Slimedrop

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Green Slimedrops are the most basic enemy type, and are usually encountered very early on.

They have an average health pool and deal fairly low damage.


Strategies

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Strategy
This section is a Strategy Guide and is written from the subjective view of the playerbase. If you think this section is inaccurate, feel free to update it.


  • Green Slimedrops will generally lead a pack of, and are easily dispatched with decent orbs and aim. Even the starting orbs can make quick work of them if enough pegs are hit within a few turns.
  • Due to damage not overflowing by default, they can be a nuisance when at low health and blocking other enemies; so it can be advantageous to dispatch them early on - doing 70 damage when they're at full health is better than doing 50 when they only have 10 health left, for example.
  • They tend to spawn in nearly every enemy encounter, so it's best to get some high damage and/or piercing orbs as early as possible.


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